Been wanting to make a demo for Horrible Squirrel, and Bezi Jam 10 seemed like the perfect excuse. The game was inspired by the jam’s “one mechanic” restriction — everything revolves around jumping from branch to branch collecting nuts. The art style is based on the original Horrible Squirrel t-shirt design: scratchy pine-needle branches, giant goofy eyes, and chaotic squirrel energy. Art was digitized by Em, while I handled the code. Used Bezi for debugging and optimization throughout development.

The Core Mechanic : The squirrel never stops jumping. It bounces automatically on contact. The player's only control is horizontal position. That's it. This is the whole game...it's infinite.

Published 19 hours ago
StatusPrototype
PlatformsHTML5
AuthorsPatGenest, Emily G
GenrePlatformer
Made withUnity
Tagsbezi, cartoon-hand-drawn, Game Jam, no-ai-art, squirrel
AI DisclosureAI Assisted, Code

Development log

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